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AI Insights · Timothy · January 2025

Top 5 io Games Performance in Netherlands: Q4 2024

Explore the performance trends of top io games in the Netherlands during Q4 2024, with insights on downloads, revenue, and active users from Sensor Tower.

Top 5 io Games Performance in Netherlands: Q4 2024

In the fourth quarter of 2024, io games continued to capture the interest of players in the Netherlands. Here's a closer look at how the top five titles performed across downloads, revenue, and active users.

Snake Clash! saw a notable peak in weekly revenue, reaching approximately $501 in the final week of December. Downloads fluctuated, with a noticeable increase to around 10.8K in mid-November. The game maintained a consistent user base, with active users peaking at about 34.9K in late November.

Paper.io 2 experienced a steady rise in weekly active users, reaching 100K by the end of December. Downloads spiked to 12.7K in late December, while revenue showed a moderate increase, peaking at $461 in mid-November.

Agar.io had a gradual increase in revenue, culminating at $454 in the last week of December. Downloads remained relatively stable, with a peak of 932 in the week before Christmas. Active users saw a significant rise, ending the quarter at 2.7K.

State.io - Conquer the World had a varied performance, with revenue peaking at $273 early in the quarter. Downloads saw a slight increase, reaching 2.5K in the week of December 23. Active users showed resilience, ending with 10.8K at the close of the year.

Little Big Snake maintained steady downloads, peaking at 138 in the final week of the quarter. Revenue was consistent, with a peak of $200 at the start of October. Active users slightly fluctuated, closing the year at 655.

These insights from Sensor Tower highlight the dynamic nature of the io game market in the Netherlands. For more comprehensive data and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025